

It’s a bit like Dwarf Fortress in some regards, as you can really tailor your start and make it as tough as you want, and with a ton of details, but it’s not nearly as obtuse as that game is.įates of Ort was also an outstanding game. It’s a deep and complex, but still surprisingly approachable 4X strategy game with a ton of replay value. Shadow Empire is another strong contender for game of the year. And for a game made by such a small team, it also looked great. It’s a tile-based first person RPG, similar to Legend of Grimrock or Eye of the Beholder, but with some of the best puzzles I’ve ever encountered in an RPG. Vaporum: Lockdown is probably the best game I played this year. If it’s as good as the first one, it would be a strong contender for a game of the year spot.

There were also a few games released that I did not get the chance to try, but which I think would be right up my alley, like Panzer Corps II. I had the pleasure to play several of those games this year, and it’s not easy to pick a single best game. Without wasting too much space and going into specifics, I could go on a rant about the continued love and support that’s been going into Stellaris, Europa Universalis IV, Total Wars: Three Kingdoms and Warhammer 2, and Civilization VI with its wonderful New Frontier Pass.įnord: This was a pretty good year for mid-budget games as well as more ambitious indies. It was a bit bare-bones the last time I laid hands on it, but its fresh direction has me keeping a close eye on it.Īnyone who knows me knows that I’m as excited for DLC for my favorite games as I am for new releases. MMORPG Tycoon 2 also earns an honorable mention here due to the clear love going into the project and the innovation that it took to create a tycoon based around the designing an MMO world itself. On the indie front, I was blindsided by Ratropolis, which completely blew me away with how much fun its card-based action gameplay was even though I was only semi-interested when I glanced at its store page. An impressive feat for someone with as much game-related ADD as me. A real surprise hit for me was XCOM: Chimera Squad, an XCOM 2 spin-off that I was sure was going to be disappointing since it wasn’t a third numbered title in the series, and yet I was so pleasantly surprised that I played it start to finish in only a couple of weeks. Outside of conquering medieval Europe and the surrounding lands, Railway Empire’s Complete Collection ate up plenty of my time and I’ll be raving about that one for a long time as I continue to raise up new corporations from nothing. Crusader Kings III lived up to the hype and ended up being my Game of the Year as far as new releases go and I’m on the edge of my seat to see what new content is set for us over the course of the next few years. Wraith_Magus: Horizon’s Gate, Möbius Front ’83Īurumlamina: 2020 certainly had its share of disappointments inside and outside of gaming, but a few solid titles showed their heads during it. White Shadow: Iratus: Lord of the Dead, Legend of Keepers, Othercide, Death and Taxes Tamaster: Deep Rock Galactic, Beautiful Desolation Sermike: Mafia: Definitive Edition, Cloudpunk, Ghostrunner, Need for Speed Hot Pursuit Remastered Maxi Boost ON, Captain Tsubasa: Rise of New Champions, Demon’s Souls Remake S-1: The Legend of Heroes: Trails of Cold Steel IV, 13 Sentinels: Aegis Rim, Yakuza: Like a Dragon, Sakura Wars, Mobile Suit Gundam: Extreme Vs. RipWitch: Helheim Hassle, Rune Factory 4 Special, Welcome to Elk, Creaks, Monster Camp, No Straight Roads, Animal Crossing New Horizons, Buried Stars, Yakuza: Like a Dragon Rgk: Hades, Post Void, Superliminal, Carrion, MOTHER, Rayman Redemption HotShot: DOOM Eternal, Control Ultimate Edition, Control Ultimate Edition, Borderlands 3, Hades, Fall Guys Ultimate Knockout

Aurumlamina: Crusader Kings III, Railway Empire’s Complete Collection, XCOM: Chimera Squad, Ratropolis, MMORPG Tycoon 2įnord: Vaporum: Lockdown, Shadow Empire, Fates of Ort, Crusader Kings III, Combat Mission: Shock Force 2, Nordic warriors
